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Ark Survival Ascended
SurviveX PvP
Community Cluster
One cluster that keeps growing — every official map as it comes out, plus the best mod maps. PC, Xbox and PlayStation all play together, you can travel freely between every map, and your base is protected while you’re offline. Free to play, no pay-to-win, run by players who actually play here.
Free to play No wipes PvPvE Offline Raid Protection Tribes up to 10 Crossplay Travel between maps
Find us in-game: search SurviveX under Unofficial with “Show Player Servers” ticked
The maps you know, upgraded
New caves, new bosses and loot worth leaving base for — what our hand-picked mod set adds to the official maps. All shot in-game.
New Legion Cave
Brand-new caves on the map you thought you’d mastered. Raid them, or move in.
The Gorilla Empire
A hidden kingdom beneath the dunes. Most players never find the way in.
The Ice Ruin
One of five new caves here. Bring a jacket.
The Megalodon Terminal
Summon the underwater boss. Beat it, and the Tek engrams are yours.
The Insect Cave
A Giga boss lives down here. Good luck.
The Chamber
Deep underground. Not on any wiki map.
Extraction Cave
Built to be fought over. Hold it if you can.
Loot worth the trip
Custom crates, and mini-bosses back every hour.
Watch the full showcase
Built for PvP. Fair about it.
Read this before you build — it’s how the whole cluster works.
We don’t wipe
Most servers reset every few months and delete everything you built. We never do. Your base, your dinos and your progress stay — the only thing that can take them from you is another tribe.
Free. No pay-to-win.
Playing here costs nothing and money buys nothing. Shop points are earned by playing, not bought — nobody can pull out a wallet and out-gear you. Wins are earned in game, full stop.
Protected, never untouchable
When you log off, your base gets tougher — walls take 1/3 damage, your dinos take 10%, and your turrets hit 3× harder. But no base is ever fully safe. Anyone can still be raided, and on weekends protection drops to 1/2 damage with no turret boost — that’s when the big fights happen.
Protection arms after log-off
Place your tribe’s ORP unit and it activates 60 minutes after the last member logs out. Combat-log while raid-flagged and you wait an extra 90.
Structure damage while protected
Structures under an active ORP take a third of normal damage — and your dinos take just 10%.
Turret power while protected
Turrets hit three times harder and dinos twice as hard while your ORP is active. Offline bases bite back.
The weekend raid window
Friday 6pm to Sunday midnight, protection softens across the cluster — half damage, no turret boost. That’s when the wars happen.
Turrets in range
A 150-turret limit — 50% more than official servers. Real defences, real sieges.
New player protection
Fresh survivors can’t be raided while they get started — until level 50 or 10 days, whichever comes first.
The fine print — worth knowing
- Protection is not automatic. Craft and place your tribe’s ORP unit (
/setorp) — it covers about 10 foundations around it. No unit, no protection. One per tribe on each map. - Placement has rules. You need at least 10 of your own structures around the spot, and you can’t place it near enemy structures, inside damage caves, or while you’re being raided.
- It expires if you vanish. If nobody in your tribe logs in for 10 days, the unit decays and your base is open. Going on holiday? Tell an admin.
- Raid flags last 10 minutes after the last hit. While flagged there’s no shop, no server transfers and no Tek teleporters — and logging off adds the 90-minute penalty to your protection.
- C4 doesn’t sleep over. Explosives stuck to a protected base are cleared the moment its protection lifts — pre-planting doesn’t work here.
- New player protection cuts both ways. While you have it, nobody can raid you and wild dinos can’t damage your build — but you can’t attack other tribes’ structures either. It ends at level 50, after 10 days, or when your tribe owner drops it early (
/nppoff). - Check where you stand any time:
/showorpshows your protection bubble,/protectionyour remaining protection,/raidyour raid timer.
Our own plugin stack
Server-side systems we run and tune ourselves — the machinery behind the shop, the quests and the raid protection.
Rates
Boosted enough to respect your time. Not so boosted it plays itself.
Breeding
Level caps
Why play here
We’ve all played on bad servers — giant tribes running the map, shops that take real money, admins who never show up. This isn’t that.
Play anywhere
PC, Xbox and PlayStation on the same servers. Transfer freely between every map in the cluster — your dinos, items and levels travel with you.
Sleep at night
Place your tribe’s ORP unit and your base toughens up when you log off: a third of the damage in, turrets three times stronger. Weekends soften it so the big raids can happen.
Earn while you play
60 points an hour just for being online, plus daily and weekly quests on top. Spend them in the in-game shop — level 250 dinos, kits, even full boss tribute bundles.
Dinos made easy
Dino Depot replaces cryopods — store, move and manage your tames easily across the whole cluster.
Balanced, on purpose
No “magic” creatures. Nothing pay-to-win. New DLC tames are tested in PvP before they’re allowed in. Fights are won by players, not wallets.
Actually maintained
Dedicated hardware, nightly restarts with in-game countdowns so you’re never caught out, active admins in Discord. Problems get fixed, not ignored.
The servers are the easy part.
The community is why people stay.
SurviveX runs out of one Discord — PC, Xbox and PlayStation players in the same place. It’s the cluster’s town square: chat, trading, recruiting, voice and live feeds.
One chat across every map
Global chat links the whole cluster — talk to everyone from any map, in game or from Discord. Voice channels too, for tribe nights and group hunts. Someone’s always about.
Trade, recruit, team up
Dedicated trading and recruiting boards — sell your breeding lines, find a tribe or fill your own, plan a weekend war. New survivors get gameplay advice and a warm welcome, not farmed.
Live feeds & your tribe’s own channel
The kill-feed and quest log run live for everyone’s bragging rights — and every tribe gets a private tribe-log channel. Someone hits your base while you’re at school? Your phone knows first.