Tribes
One tribe, one identity, everywhere. Your tribe is the same tribe on every map in the cluster.
The short version
Tribe rules here aren’t a request — our own plugin enforces them automatically, on every map, all the time.
Survivors max
The cap is enforced automatically across the whole cluster. No mega-tribes, no exceptions, nobody slipping an eleventh in.
Tribe, every map
Same name, same members, same owner everywhere you travel. Tribe names are unique on the cluster — nobody can copy yours.
Tribes per alliance
Alliances are capped too — each tribe can join one alliance, and an alliance holds up to three tribes. No map-wide super-teams.
Shadow tribes
Feeder tribes to dodge the cap are a removal, not a warning. Every tribe is tracked, so the plugin notices.
Need a tribe? Ask in game.
You don’t have to know anyone to get recruited — there’s a looking-for-group system built into the chat.
Put your hand up
Type /lfg and you’re on the looking-for-group list. Tribe leaders type /lfglist to see who wants a home. Two minutes on the list, renew any time.
Invites in chat
No standing around by a beacon. /invite name sends the invite, the other player types /accept and they’re in — from anywhere on the map.
Or recruit in Discord
The recruiting board in our Discord runs day and night — post what you’re looking for, or find a tribe that’s looking for you.
Your tribe log, live in your Discord
Every tribe gets a private Discord channel linked to their in-game tribe log — set up for you by a cluster admin, then your tribe never misses anything again.
See everything that matters
Kills your tribe makes, dinos tamed, members joining and leaving, promotions, log-ins and log-offs, your raid protection kicking in — it all posts to your channel as it happens.
Raid alarms that ping you
The serious stuff — a wall destroyed, a dino killed, a member down — arrives with an @here ping. Someone hits your base while you’re at school? Your phone knows first.
Arguments end fast
Admins keep a full copy of every tribe log. If there’s ever a dispute — who insided who, what got taken — the evidence already exists. Tickets get answered with facts.
The fine print — worth knowing
- Playing solo? You automatically get a tribe of your own — so your raid protection, your logs and your shop points all work exactly the same as for a full tribe.
- Kicked from a tribe? You’re teleported to a safe spot on the map — nobody wakes up trapped inside their old tribe’s base.
- Invites expire in 30 seconds — so accept quickly, or ask for another.
- Empty tribes are cleaned up after 5 days, so dead names free up for new survivors.
- Want your tribe’s Discord feed switched on? Just ask in Discord — a cluster admin sets up your tribe’s private channel for you. Takes minutes.
Coming to this page
Tribe leaderboards — who’s up, who’s down, who’s farming the most. The quest system already keeps score; soon you’ll see it here.